Alganji

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Alganji
Alganji is a land characterized by destructive and powerful magicks as well as, inhospitable environments. Alganji just as most other large biomes consist of many sub-biomes. some of these biomes are:

Sub-biomes
Covered Bog- A covered bog is damp, the ground is made up of broken tubular, black interwoven stems. deep below lay reservoirs of cold water, the sky is filled with drear sprouts. drear -tubular plants that grow straight up, lightly wilt to one direction after about two feet. drop thread like lines down from the stem. the the threads sprout towards each other to form a thin, black and moist covering. these sprout continue to sprout up till a couple hundred feet. they spread through their massive root system. and are able to take root in decaying flesh. once you are inside, it is almost pitch black. shortly after cutting a path into it it will regrow. this biome is relatively hospitable. so long as you bring your own food and drink, and don't eat the tubular plants.- stumpy, AKA shakey

Curling Woods- damp ground, the land is filled with shaking oaks as well as the few clearings. in these clearings blossom many flowers such as nightshade and foxglove. as well as the occasional giant hallucinogenic and or paralysis causing mushroom. curling woods are often patrolled by spear headed crows as well as the occasional slick fox.- stumpy, AKA shakey

Mushroom Forrest- a land filled with giant mushrooms of many varieties, most of the ground in a interwoven moss or ivy, deep below the ground is mostly hallow, tunnels riddled from by various means

Rock plains- flat or hilly, the land is bare of grass and dirt. every once in a while you'l stumble upon a boulder sized pond or puddle with a few flat fish.

Shaznia- shaznia is a sub biome that is mostly barren. large Vitreus pine scatter the land. mountains of blue crystal powder are a constant contrast to the red and orangish cloudless sky. and the grey and orange rock hard ground. wind is HIGHLY dangerous here. for is carries microscopic crystal powders that GREATLY intensify optic and thermal magics. how ever if winds pick up enough. those same crystal powders will hit you like high velocity sand paper. precipitation is a rare occurrence in shazina. the sky is constantly dried and heated by much of this biomes wildlife.

Sollen- a land mostly clear of shrubbery, the ground is dark purple and green. Taking trees scatter the land as well as pools of mercury. lightning is a constant reminder that you are still in alganji. the most hostile thing in this land is growing rock. fall asleep on this. and you'll wake up in a cast of stone. .- stumpy, AKA shakey

Tomparta- home to a race of skeleton, they flatten the land aside from the cultivated forest and castles they maintain, and create. they are feudalistic and aggressive when you walk up to their front door and ask if the ever is a problem considering when someone owns keys they shurely must own skelito-THUMP *arrow flys by*. the ground is a good mix of rock and dirt. the ground mostly mined clean of minerals. - stumpy, AKA shakey